Howdy all. If you don't really care about how games are made, you should probably just ignore this whole post and video… honestly this video is going to bore you to tears. If you're interested in prototyping, and more so specifically prototyping with the Unreal Kismet tools, you might find this really interesting.
Important note: this video has NOTHING TO DO WITH OUR FIRST GAME, LILI. This is just one of many random concepts we have been bouncing around, and I figured I'd film this one.
Even more important note: I say "aaaah" a lot. Sorry about that, it was early in the morning for me :)