Kismet Prototyping #2, Slot Racing Controls

 

Prototyping disclaimer!  As with the first one, if you're not interested in game development, this is probably painfully boring.  But, this video shows more of how we prototype gameplay features using Unreal Kismet in UDK. 

 

Important note:  as with the other video, this has NOTHING TO DO WITH OUR FIRST GAME, LILI.  This is just one of many random concepts.

 


 

 

 

 

 

 

 

 

 

 

 

 

 

 

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